Home / Lichii builds

|12 releases · all pre-release

Lichii builds

Lichii published 12 pre-release tags between 31 Oct 2026 and build 93 on 6 Nov 2026. Early tags were still named Eglantine. From build 70 the assets use the lichii- file prefix.

Build numbers are not shared with upstream Eglantine. Upstream had reached the 200s while Lichii was at 93. A higher upstream number is not a newer Lichii.

Lichii mark
BuildTagDateCommitPlatformsHighlightKnown issuesNotesEvidence status
Eglantine NX2 Windows build (2026-10-31) nx2-20261031 2026-10-31 01423a2 Windows x86_64 Windows-only GUI build Long-term memory stability and broader compatibility unverified Release notes 1 publisher source
31 nx2-build31-20261101 2026-11-01 badc91e Linux x86_64, macOS arm64, Windows x86_64 Owner-tested Clang Release build 31 Expanded core tests failed at publication; not a fully passing test suite Release notes 1 publisher source
34 nx2-build-34 2026-11-01 3140648 Linux x86_64, macOS arm64, Windows x86_64 Mario Tennis Fever boot and rendering fixes (#7) No known-issue section Release notes 1 publisher source
25 nx2-build-25 2026-11-01 9c34939 Linux x86_64, macOS arm64, Windows x86_64 Fixes failing unit tests, including an AVX-512 CLZ bug (#8) No known-issue section Release notes 1 publisher source
15 nx2-build-15 2026-11-01 2818f85 Linux x86_64, macOS arm64, Windows x86_64 CI build with install notes only No feature notes Release notes 1 publisher source
10 build-10 2026-11-01 d8a9528 Linux x86_64, macOS arm64, Windows x86_64 First automatic nx2 build No feature notes Release notes 1 publisher source
65 build-65 2026-11-02 3bdd53d Linux aarch64, Linux x86_64, macOS arm64, Windows x86_64 Release notes name lichii.exe while assets still use eglantine-* names No known-issue section in the release notes Release notes 1 publisher source
70 build-70 2026-11-04 286117c Linux aarch64, Linux x86_64, macOS arm64, Windows x86_64 First release titled Lichii nx2 build with lichii-* asset names Star Fox gameplay capped near 30 fps; Star Fox on RTX 50-series can lose the GPU device; Failed to allocate 14336 MiB error; Yoshi black textures; Kirby shader stalls Release notes 1 publisher source
75 build-75 2026-11-05 c9ebb5c Linux aarch64, Linux x86_64, macOS arm64, Windows x86_64 Ocarina of Time boots, clears the intro and plays; about 80 more shaders translate Ocarina of Time outdoors has heavy fog and glow; Ocarina of Time runs about 12-22 fps on Ryzen 5900X with RTX 3080; Star Fox on RTX 50-series can lose the GPU device; notes suggest NVIDIA 610.88; Failed to allocate 14336 MiB means Windows ran out of RAM plus page file Release notes 1 publisher source
93 build-93 2026-11-06 09b78bd Linux aarch64, Linux x86_64, macOS arm64, Windows x86_64 AMD shader correctness and Vulkan synchronization fixes (#273, #295) AMD fixes were not verified in affected AMD gameplay; Black textures, haze, HUD flicker, cutscene audio and the initial Linux shader-loading stall remain open; No universal FPS improvement is promised; The PGO job stalled; only standard packages shipped Release notes 1 publisher source
88 build-88 2026-11-06 55532f2 Linux aarch64, Linux x86_64, macOS arm64, Windows x86_64 Frizti performance ports: cached storage-buffer bindings, direct uniform-bank uploads, batched readbacks Fence-worker shutdown race can leave the emulator waiting on exit; Release notes open with AMD fixes will be in the next build; Desktop reporting is not available in build 88 Release notes 1 publisher source
83 build-83 2026-11-06 5a50f50 Linux aarch64, Linux x86_64, macOS arm64, Windows x86_64 Ocarina of Time: vegetation, sky lighting, glowing doorway, one-frame white flashes and AMD black 3D scene fixed No known-issue section in the release notes; Build 88 notes still call for further AMD fixes Release notes 1 publisher source

Third-party builds

NameStatusLatestDateRepoEvidence status
Frizti fork (v2 / v3) third-party; 3 releases Frizti v3 2026-11-06 Frizti/Lichii 1 publisher source
Selevet Eglantine performance builds third-party; 10 performance builds Selevet Eglantine performance build 10 2026-11-06 sylvieistaken/selevet-eglantine 1 publisher source
Litechi 1 weak source only — — No public repository found 1 historical search mention
Lichii-Android (third-party port) third-party port; daily builds android-0.2.0 (repo) / android-0.1.0-37 (Uptodown) 2026-11-07 pavelgajdo/Lichii-Android 1 publisher source

Numbers that are not releases

Search suggestions mention build 80. The 12 releases do not include it. I am not adding a blank row to look complete.

eglantine switch 2 build 133 has search traffic. Neither the Lichii release list nor the upstream tag list contained 133 when I checked. Upstream had build 131 and build 135, and no 133. eglantine-v0.6.1 is also absent. Both projects have a v0.1.0-rc1 tag, and upstream labels that rc as do-not-use.

PGO packages exist through build 83. Build 88 and build 93 publish seven standard assets. Build 93 notes say only the MSVC standard Windows zip shipped.

How to read the fork table

Frizti published v1 and v2 on 5 Nov 2026 and v3 on 6 Nov 2026, Windows x64 only, in Frizti/Lichii. Selevet performance builds live in sylvieistaken/selevet-eglantine. The window title can say Lichii while the files are not the zortos293 release. Fork performance reports belong to the named fork and build.

Elevate has no repository I could find. A search for the phrase Elevate build plus Lichii returned nothing on 7 Nov 2026, so it is not in the table. Litechi appears in one AI overview and nowhere else I could open, so the table says it is unconfirmed.

FAQ

What should I install today?

Build 93 from the zortos293 release, unless you specifically need the older PGO packages in build 83.

Is build 133 a Lichii version?

I could not find that tag in either repository on 7 Nov 2026.

Are Frizti and Selevet the same as build 93?

No. They are separate repositories with their own files.

Sources

Checked 2026-11-07.