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|No official minimum · platform limits only

Lichii system requirements

Lichii does not publish a minimum or recommended specification. I will not invent an RTX model or a RAM floor. What follows is the set of machines the packages actually support, plus results people posted.

Lichii mark

What the packages support

PlatformConstraintSources
Windowsx86_64. The MSVC zip may need the latest Visual C++ redistributable.1 publisher · release + docs
Linux x86_64AppImage wants glibc 2.39 or newer. tar.gz wants Qt 6.Build 93 notes
Linux aarch64Same library rules. CI builds on ubuntu-24.04-arm.Build 93 notes
macOSApple silicon only, macOS 15 or newer, MoltenVK, not notarized.Build 93 notes
AndroidA separate port. ARM64, author target 12 GB RAM or more. Not a desktop release.Port repo plus a store listing
Intel Mac, iOS, 32-bitNo package in the release.Build 93 asset list

Graphics, memory, disk

Rendering is Vulkan. The graphics document also talks about an OpenGL 4.6 and Vulkan 1.3 floor, with a Mesa override. I do not turn that into a GPU generation requirement.

There is no published RAM minimum. A failure that says it could not allocate 14336 MiB means Windows RAM plus the page file was short for that allocation. The build 75 notes suggest letting Windows manage the page file. That is not a recommendation to buy 16 GB or 32 GB.

Build 93 downloads are 28.6 MB to 116.0 MB. Games, shader cache, and firmware need more disk than that. I do not have a number for the cache.

CPU is x86_64 or ARM64. PGO builds, when they exist, prefer CPUs that can use that profile. Ocarina issue 117 describes a two-core limit around 29 fps on an older build. Later logs on the same machine were higher in one area. I do not convert that into a core-count minimum.

Posted results, tied to one machine

MachineGameFigureWhere
5900X + RTX 3080Ocarina of Time12–22 fps on build 75 notesRelease notes
9800X3D + RTX 5090Ocarina of TimeBuild 88 Mido 1X 59.90 fps, village 49.53, 2X 47.64Issue 117
Apple M4 ProMario Kart WorldAbout 9.5 fps, then 30–38 on build 70Release notes
RX 7000 + SteamOSDonkey Kong BananzaOpen areas 20 fps, enclosed 30 fps1 report
Steam DeckOcarina of Time8–9 fps on the title, ABXY unmapped1 report
Intel Arc B580Ocarina of Time8–10 fps1 report plus issue 371
Radeon 780MOcarina of Time10–17 fpsCatalog report

FAQ

How much RAM do I need?

Lichii does not say. I leave the cell empty rather than guess.

Will an Intel Mac work?

There is no Intel macOS asset in build 93.

Is Steam Deck supported?

One Ocarina report ran the AppImage at 8–9 fps on the title screen. That is a data point, not a support claim.

Sources

Checked 2026-11-07.